Online Gaming Certificate
This certificate allows you to invest in companies that develop or publish online video games, support the streaming or distribution of video games or eSports content and/or eSports leagues. Globally, the audience for eSports is expected to have hit 443 million viewers in 2019, up 12% from 395 million in 2018. Video gaming content generated USD 6.5 billion in revenue in 2019, according to Nielsen company that tracks the video game industry.
• Increased growth potential
• Broad diversification
• Professionally and actively managed
• Traded on the SIX Swiss Exchange
• USD 9.- flat transaction costs